Leo Tolstoy Quotes Bookmarks Russian Classic Monet Artworks
$2.25
Make learning about Impressionism interesting with this no-prep digital escape game. The game includes access to a website where your students will hunt for the keys to unlock a set of locks. Students will need to read the clues very carefully and watch videos, visit websites, and read texts to find the information they need to win the game. Very easy to use - just send your students to the website and let them work! Students can play individually or in teams.
Digital escape games are a fun way to start a unit, or to review at the end of a unit. They can also be used to learn about a cultural or historical event. This game will have your students reading carefully and paying attention to the smallest details in order to complete the challenge and unlock the locks.
This item includes:
Your students will enjoy learning without even realizing that they are learning! The challenging game format will get them excited about finding the code to unlock each lock - and the format of the clues for each lock will have them paying close attention - there's no way to solve the puzzles without being 100% focused!
Topics in this game include:
The topics include:
The game includes two versions - a French version and an English version. In the French version, the clues and websites are in French. Students in second year French and higher should be able to use the French version, although they may need some assistance.
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“I personally loved it - my students were cursing me out a little though, in a loving way. Some of the websites were difficult to navigate through school firewalls, and some did not have the answers in English despite using the English translated websites. However, my clues were generally sufficient, and they were all engaged for 2 classes.”
“A great resource for my HS French students. Merci!”
4.1
7
ratings
I have spent the afternoon trying out this escape room for myself. First I tried the French version. Without the resource telling me what they codes were, I never would have figured it out. Knowing the code, I continued to work with the resource to figure it out. But honestly, this escape room needs a lot of work to be a go in my classroom. I was very disappointed. I would suggest that each lock have a direct question that the students would be looking for. I then decided, why not try the English version and see if this might work better for my students. While it is better, the direct questions are still missing and I think I would have to give a lot of hints and directions. The worst page is the Musée D'Orsay page. I literally had to copy the picture and put it into chat gpt to figure out what this wanted. More details are necessary because students would not be prepared for this.
Reply from Frenchified
Sorry to hear about your difficulties. A direct question and answer would defeat the purpose of an escape room activity - the activity is supposed to be challenging and force the students to read the clues very carefully, looking for anything that might seem out of place. I have requested that TPT refund your purchase.
Andrea O.
Grades taught: 9th, 10th, 11th, 12th
I personally loved it - my students were cursing me out a little though, in a loving way. Some of the websites were difficult to navigate through school firewalls, and some did not have the answers in English despite using the English translated websites. However, my clues were generally sufficient, and they were all engaged for 2 classes.
Savannah J.
Grades taught: 10th, 11th, 12th
Despite some initial technical issues with phones and slow wifi, this was a fun activity! I made up a "cheat sheet" with clues so that students had a bit more guidance regarding the terms they were looking for
Jennifer W.
Grades taught: 12th, 11th
This is a great addition to our impressionism unit. This is well thought out and the students enjoyed it.
Dina M.
Grades taught: 10th, 11th, 12th
My students very very engaged doing this digital escape game
Janet K.
Grades taught: 11th
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